Flash After Dark – 2019
A motion-capture project using Dragonframe, Premiere Pro and Pro Tools. A collaborative work by Michael Maruska, Jan Halverson and Mel Stark. Mel Stark worked Dragonframe and set adjustments during production and then added field and Foley sounds, mixed and mastered project.
Flash After Dark – Behind the Scenes
A behind the scenes look at the project developed and captured over the Summer 2019. A lot of fun, a lot of hard work!
A Foreign Element – 2017
Multimedia collaboration to be presented at the 2017 Annual Spring Show at Lane Community College showcasing work from graduates, put together in a video montage along with a composed soundscape, created by Mel Stark and put together in Premiere Pro.
Planet California (IMDb 2015)
Field recording, Foley Artistry, sound editing, mixing and mastering on this project. What is shown is the picture lock version of the film used by me to develop the soundtrack.
IMDb link: https://www.imdb.com/title/tt7817936/
Futile – The Directors Cut – 2015
Sound production and post production editing, mixing and mastering of film to be shown at the 2015 72-hour Horror Competition. The extended cut explores the relationship between the characters much deeper.
Futile – a 72 in 12 – 2015
A behind the scenes look at how the film was developed, produced and captured. Featuring Mel Stark working with other collaborators, both in developing and then capturing, editing, mixing and mastering sound.
UX/UI Design Examples
Release Date: 2012
Updates: 2013 no further updates and considered legacy
Compatible with the iPad
Developed using X-Code and Objective-C
Developer: Extanto Technology, LCC
Project Manager: Melissa Stark
UX Designer (Backend developer): Ari Gold
UI Designer (Frontend developer): Melissa Stark
Digital Artist: Barbara Tada
My main work was in the UI experience, specifically the functionality of the application and its usability.
- X-Code/Objective-C: Designed the user experience.
- Wireframing and Prototyping
- Testing and Iteration
- Development and Planning
- Worked closely with UX designer/developer
- Researcher: Determining who the target audience is.
- Sound Effects: Created all sound elements offered in the user library.
Snapshots of different pages within the application I helped design:
Come on In!
I WORK WHEN YOU WORK...
I’d love to talk to you about your ideas for your next project!